We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
This paper introduces algorithms for determining the "relevance" of each frame (and objects within the frame) to the scenes present in a given video sequence. Specifical...
We present a search interface for large video collections with time-aligned text transcripts. The system is designed for users such as intelligence analysts that need to quickly f...
Andreas Girgensohn, John Adcock, Matthew L. Cooper...
Digital video applications exploit the intrinsic structure of video sequences. In order to obtain and represent this structure for video annotation and indexing tasks, the main ini...
This paper presents an integrated framework for interactive content-based retrieval in video databases by means of visual queries. The proposed system incorporates algorithms for ...
Anastasios D. Doulamis, Yannis S. Avrithis, Nikola...