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» Kinesthetic learning in the classroom
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CIIT
2004
13 years 10 months ago
DECAF: A digital classroom application framework
This paper outlines the design and evaluation of the Digital Classroom Application Framework (DeCAF). DeCAF is designed to provide an environment upon which multimedia application...
Allan Knight, Kevin C. Almeroth
KES
2007
Springer
14 years 2 months ago
Practical Environment for Realizing Augmented Classroom with Wireless Digital Pens
We have developed AirTransNote, a student notes sharing system to facilitate collaborative and interactive learning in a regular lecture at conventional classrooms. Our former syst...
Motoki Miura, Susumu Kunifuji, Yasuyuki Sakamoto
SIGCSE
2006
ACM
211views Education» more  SIGCSE 2006»
14 years 2 months ago
Multimodal communication in the classroom: what does it mean for us?
Experimentation has shown that in-class educational technologies, by permitting anonymous, authored participation, can dramatically alter student communications in the classroom. ...
Tamara Denning, William G. Griswold, Beth Simon, M...
VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
ITICSE
2009
ACM
14 years 3 months ago
First experiences with a classroom recording system
This paper describes our experiences with the first partial deployment of Presentations Automatically Organized from Lectures (PAOL), a lecture recording system developed and tes...
Paul E. Dickson, W. Richards Adrion, Allen R. Hans...