Many university classes and commercial training courses rely on classroom lecture and practice exercises to help students learn new skills. The thesis work described in this paper...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
: In this paper the problem of educational resource management in a cooperative learning environment is discussed. A task model was elaborated to determine both functional and leve...
Abstract. The MiGen project is designing and developing an intelligent, exploratory environment to support 11–14-year-old students in their learning of mathematical generalisatio...
Many of the possibilities of Web-based education are still unexplored. It seems that novel ways of thinking about both learning and technology are needed to get beyond the limitat...
Miikka Miettinen, Petri Nokelainen, Patrik Flor&ea...