In this paper, we compute the residual energy of predictive frames (i.e., unidirectional and bidirectional motion prediction) by using the autocorrelation between successive video...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Interactive audio-visual (AV) applications such as Free Viewpoint Video (FVV) aim to enable unrestricted spatio-temporal navigation within multiple camera environments. Current vi...
In this paper we propose a novel, adaptive method for motion compensated 3D wavelet transformation (MC 3D-DWT) of video. The proposed method overcomes problems of ghosting and non...
Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...