An interface definition language (IDL) is a nontraditional language for describing interfaces between software components. IDL compilers generate “stubs” that provide separat...
Eric Eide, Kevin Frei, Bryan Ford, Jay Lepreau, Ga...
We present a platform that allows a protocol researcher to specify the sequence of games from an initial protocol to a protocol where the security property under consideration can ...
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
Some compilation systems, such as offline partial evaluators and selective dynamic compilation systems, support staged optimizations. A staged optimization is one where a logicall...
Matthai Philipose, Craig Chambers, Susan J. Eggers
This paper presents the design and development of a system for the detection and correction of syntactic errors in free texts. The system is composed of three main modules: a) a ro...