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» Knowledge Base Compilation and the Language Design Game
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AAAI
2007
13 years 11 months ago
A Robot That Uses Existing Vocabulary to Infer Non-Visual Word Meanings from Observation
The authors present TWIG, a visually grounded wordlearning system that uses its existing knowledge of vocabulary, grammar, and action schemas to help it learn the meanings of new ...
Kevin Gold, Brian Scassellati
HICSS
2003
IEEE
123views Biometrics» more  HICSS 2003»
14 years 2 months ago
Issues in Rational Planning in Multi-Agent Settings
We adopt the decision-theoretic principle of expected utility maximization as a paradigm for designing autonomous rational agents operating in multi-agent environments. We use the...
Piotr J. Gmytrasiewicz
EICS
2011
ACM
13 years 10 days ago
A model-based approach for distributed user interfaces
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
Jérémie Melchior, Jean Vanderdonckt,...
SIGDOC
2006
ACM
14 years 2 months ago
Handling objects: a scenario based approach
We report on the development of a tool which supports software programmers in programming to an interface by providing just in time (JIT) solutions. The development of the tool wa...
Thomas George Kannampallil, John M. Daughtry III
ANLP
1992
148views more  ANLP 1992»
13 years 10 months ago
The ACQUILEX LKB: representation issues in semi-automatic acquisition of large lexicons
We describe the lexical knowledge base system (LKB) which has been designed and implemented as part of the ACQUILEX project1 to allow the representation of multilinguM syntactic a...
Ann A. Copestake