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» Knowledge Base Compilation and the Language Design Game
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FLAIRS
2004
13 years 10 months ago
PIModel: A Pragmatic ITS Model Based on Instructional Automata Theory
It is a vital and challenging issue in AI community to get the "Right Information" to the "Right People" in the "Right Language" in the "Right T...
Jinxin Si, Xiaoli Yue, Cungen Cao, Yuefei Sui
OOPSLA
2007
Springer
14 years 3 months ago
Component nextgen: a sound and expressive component framework for java
Developing a general component system for a statically typed, object-oriented language is a challenging design problem for two reasons. First, mutually recursive references across...
James Sasitorn, Robert Cartwright
CSL
2011
Springer
13 years 3 months ago
Designing and evaluating a wizarded uncertainty-adaptive spoken dialogue tutoring system
We describe the design and evaluation of two different dynamic student uncertainty adaptations in wizarded versions of a spoken dialogue tutoring system. The two adaptive systems...
Katherine Forbes-Riley, Diane J. Litman
ICVS
2003
Springer
14 years 2 months ago
Navigating through Logic-Based Scene Models for High-Level Scene Interpretations
This paper explores high-level scene interpretation with logic-based conceptual models. The main interest is in aggregates which describe interesting co-occurrences of physical obj...
Bernd Neumann, Thomas Weiss
EACL
2003
ACL Anthology
13 years 10 months ago
Topological Parsing
We present a new grammar formalism for parsing with freer word-order languages, motivated by recent linguistic research in German and the Slavic languages. Unlike CFGs, these gram...
Gerald Penn, Mohammad Haji-Abdolhosseini