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» Knowledge Base Compilation and the Language Design Game
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SAMOS
2010
Springer
13 years 5 months ago
CLI-based compilation flows for the C language
Abstract--Embedded systems contain a wide variety of processors. Economical and technological factors favor systems made of a combination of diverse but programmable processors. So...
Erven Rohou, Andrea C. Ornstein, Marco Cornero
CC
2003
Springer
126views System Software» more  CC 2003»
14 years 21 days ago
Rapid and Robust Compiler Construction Using Template-Based Metacompilation
We have developed Tm, a template-based metacompiler. Given a set of data-structure definitions and a template, Tm generates files that instantiate the template for the given data...
Kees van Reeuwijk
IWEC
2010
13 years 9 months ago
Analyzing Computer Game Narratives
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...
Clark Verbrugge, Peng Zhang
IJCNN
2008
IEEE
14 years 1 months ago
Knowledge representation and acquisition for large-scale semantic memory
Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
Julian Szymanski, Wlodzislaw Duch
IJCAI
2001
13 years 8 months ago
A Framework for Declarative Update Specifications in Logic Programs
Recently, several approaches for updating knowledge bases represented as logic programs have been proposed. In this paper, we present a generic framework for declarative specifica...
Thomas Eiter, Michael Fink, Giuliana Sabbatini, Ha...