Sciweavers

1617 search results - page 203 / 324
» Knowledge Condition Games
Sort
View
ATAL
2008
Springer
14 years 19 days ago
Simultaneously modeling humans' preferences and their beliefs about others' preferences
In strategic multiagent decision making, it is often the case that a strategic reasoner must hold beliefs about other agents and use these beliefs to inform its decision making. T...
Sevan G. Ficici, Avi Pfeffer
CORR
2008
Springer
131views Education» more  CORR 2008»
13 years 10 months ago
Jamming in Fixed-Rate Wireless Systems with Power Constraints - Part I: Fast Fading Channels
This is the first part of a two-part paper that studies the problem of jamming in a fixed-rate transmission system with fading, under the general assumption that the jammer has no...
George T. Amariucai, Shuangqing Wei
PAMI
2007
186views more  PAMI 2007»
13 years 10 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
CVPR
2009
IEEE
15 years 5 months ago
Towards Total Scene Understanding: Classification, Annotation and Segmentation in an Automatic Framework
Given an image, we propose a hierarchical generative model that classifies the overall scene, recognizes and segments each object component, as well as annotates the image with ...
Fei-Fei Li 0002, Li-Jia Li, Richard Socher
CVPR
2004
IEEE
15 years 19 days ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little