The idea of interactional trajectories through interfaces has emerged as a sensitizing concept from recent studies of tangible interfaces and interaction in museums and galleries....
Steve Benford, Gabriella Giannachi, Boriana Koleva...
This paper addresses Named Entity Mining (NEM), in which we mine knowledge about named entities such as movies, games, and books from a huge amount of data. NEM is potentially use...
We present a static analysis for the automatic generation of symbolic prefetches in a transactional distributed shared memory. A symbolic prefetch specifies the first object to be...
Abstract. The RoboCup Middle-Size League robotic soccer competitions pose a real cooperation problem for teams of mobile autonomous robots. In the current state-of-practice coopera...
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...