This paper describes a new agent framework that fuses an HTN planner, through its underlying conceptual model, with the mental attitudes of the BDI agent architecture, thus exploi...
Gerhard Wickler, Stephen Potter, Austin Tate, Mich...
We present in this paper an interactive method for numeric or symbolic data visualization that allows a domain expert to extract useful knowledge and information. We propose a new ...
Abstract. This paper is concerned with designing architectures for rational agents. In the proposed architecture, agents have belief bases that are theories in a multi-modal, highe...
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...