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ECAI
2010
Springer
13 years 8 months ago
A Motivation-Based Mechanism to Design Behaviors
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
Tony Dujardin, Jean-Christophe Routier
HICSS
2002
IEEE
103views Biometrics» more  HICSS 2002»
13 years 12 months ago
Understanding and Selecting Knowledge Management Systems for a Health Information Provider
In the current market there is a proliferation of knowledge management software solutions. The aim of this paper is to discuss issues concerned in selecting such a system to suppo...
Gabby Fennessy
AIEDU
2004
95views more  AIEDU 2004»
13 years 7 months ago
Looking Ahead to Select Tutorial Actions: A Decision-Theoretic Approach
We propose and evaluate a decision-theoretic approach for selecting tutorial actions by looking ahead to anticipate their effects on the student and other aspects of the tutorial s...
R. Charles Murray, Kurt VanLehn, Jack Mostow
ITS
2000
Springer
94views Multimedia» more  ITS 2000»
13 years 10 months ago
DT Tutor: A Decision-Theoretic, Dynamic Approach for Optimal Selection of Tutorial Actions
DT Tutor uses a decision-theoretic approach to select tutorial actions for coached problem solving that are optimal given the tutor's beliefs and objectives. It employs a mode...
R. Charles Murray, Kurt VanLehn
EWCBR
2006
Springer
13 years 10 months ago
Case-Based Reasoning for Knowledge-Intensive Template Selection During Text Generation
The present paper describes a case-based reasoning solution for solving the task of selecting adequate templates for realizing messages describing actions in a given domain. This s...
Raquel Hervás, Pablo Gervás