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AAAI
2012
11 years 10 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
SASO
2007
IEEE
14 years 1 months ago
Towards Supporting Interactions between Self-Managed Cells
Management in pervasive systems cannot rely on human intervention or centralised decision-making functions. It must be devolved, based on local decision-making and feedback contro...
Alberto E. Schaeffer Filho, Emil C. Lupu, Naranker...
CSCW
2010
ACM
14 years 4 months ago
Communication, collaboration, and bugs: the social nature of issue tracking in small, collocated teams
Issue tracking systems help organizations manage issue reporting, assignment, tracking, resolution, and archiving. Traditionally, it is the Software Engineering community that res...
Dane Bertram, Amy Voida, Saul Greenberg, Robert Wa...
AAAI
2008
13 years 10 months ago
RADAR: A Personal Assistant that Learns to Reduce Email Overload
Email client software is widely used for personal task management, a purpose for which it was not designed and is poorly suited. Past attempts to remedy the problem have focused o...
Michael Freed, Jaime G. Carbonell, Geoffrey J. Gor...
SIGSOFT
2001
ACM
14 years 8 months ago
WREN---an environment for component-based development
Prior research in software environments focused on three important problems-- tool integration, artifact management, and process guidance. The context for that research, and hence...
Chris Lüer, David S. Rosenblum