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» Knowledge Refinement for a Design System
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166
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COMPSAC
2002
IEEE
16 years 11 days ago
Resource Instantiation Policies for Software Process Environments
Process-Centered Software Engineering Environments (PSEEs) deal with activities that demand limited resources. Characteristics about required resources and their dynamic availabili...
Carla Alessandra Lima Reis, Rodrigo Quites Reis, H...
257
Voted
ITCC
2002
IEEE
16 years 9 days ago
Bridging O-Telos and XML with XML Schema: the Authoring Environment for KBS Adaptive Hyperbook
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...
Changtao Qu, Wolfgang Nejdl
187
Voted
TEI
2009
ACM
92views Hardware» more  TEI 2009»
16 years 1 days ago
Media Crate: tangible live media production interface
Live media production – the presentation of audio-visual content at events such as conferences and concerts – is a high intensity task where a small production team must inter...
Tom Bartindale, Jonathan Hook, Patrick Olivier
207
Voted
GECCO
2009
Springer
109views Optimization» more  GECCO 2009»
16 years 9 hour ago
A genetic algorithm for learning significant phrase patterns in radiology reports
Radiologists disagree with each other over the characteristics and features of what constitutes a normal mammogram and the terminology to use in the associated radiology report. R...
Robert M. Patton, Thomas E. Potok, Barbara G. Beck...
AGENTS
2001
Springer
15 years 12 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird