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AI
1999
Springer
13 years 7 months ago
Introspective Multistrategy Learning: On the Construction of Learning Strategies
A central problem in multistrategy learning systems is the selection and sequencing of machine learning algorithms for particular situations. This is typically done by the system ...
Michael T. Cox, Ashwin Ram
AAAI
2012
11 years 10 months ago
A Testbed for Learning by Demonstration from Natural Language and RGB-Depth Video
We are developing a testbed for learning by demonstration combining spoken language and sensor data in a natural real-world environment. Microsoft Kinect RGBDepth cameras allow us...
Young Chol Song, Henry A. Kautz
ATAL
2009
Springer
14 years 2 months ago
A logic of games and propositional control
We present a logic for reasoning about strategic games. The logic is a modal formalism, based on the Coalition Logic of Propositional Control, to which we add the notions of outco...
Nicolas Troquard, Wiebe van der Hoek, Michael Wool...
ITS
2010
Springer
178views Multimedia» more  ITS 2010»
14 years 28 days ago
Learning What Works in ITS from Non-traditional Randomized Controlled Trial Data
The traditional, well established approach to finding out what works in education research is to run a randomized controlled trial (RCT) using a standard pretest and posttest desig...
Zachary A. Pardos, Matthew D. Dailey, Neil T. Heff...
CORR
2004
Springer
111views Education» more  CORR 2004»
13 years 8 months ago
FLUX: A Logic Programming Method for Reasoning Agents
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Michael Thielscher