We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Abstract. According to Dynamic Logic Programming (DLP), knowledge may be given by a sequence of theories (encoded as logic programs) representing different states of knowledge. Th...
This paper presents a theory of informative communications among agents that allows a speaker to communicate to a hearer truths about the state of the world; the occurrence of eve...
We initiate the study of sublinear-time algorithms in the external memory model [Vit01]. In this model, the data is stored in blocks of a certain size B, and the algorithm is char...
Alexandr Andoni, Piotr Indyk, Krzysztof Onak, Roni...
Generally speaking, in the e-learning systems, a course is modeled as a graph, where each node represents a knowledge node (KU) and two nodes are connected to form a semantic netw...