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SCA
2007
14 years 23 days ago
A decision network framework for the behavioral animation of virtual humans
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
Qinxin Yu, Demetri Terzopoulos
OAS
2003
13 years 11 months ago
Using OWL in a Pervasive Computing Broker
Computing is moving toward a pervasive context-aware environment in which agents with limited resources will require external support to help them become context-aware. In this pa...
Harry Chen, Timothy W. Finin, Anupam Joshi
JVCA
2002
180views more  JVCA 2002»
13 years 10 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
WSDM
2010
ACM
215views Data Mining» more  WSDM 2010»
14 years 7 months ago
GeoFolk: Latent spatial semantics in Web 2.0 social media
We describe an approach for multi-modal characterization of social media by combining text features (e.g. tags as a prominent example of short, unstructured text labels) with spat...
Sergej Sizov
ATAL
2005
Springer
14 years 3 months ago
Modeling opponent decision in repeated one-shot negotiations
In many negotiation and bargaining scenarios, a particular agent may need to interact repeatedly with another agent. Typically, these interactions take place under incomplete info...
Sabyasachi Saha, Anish Biswas, Sandip Sen