The goal of this paper is to obtain a one-to-one correspondence between state machines as e.g. used in UML and object-oriented programming languages. A proposal is made for a lang...
Parallel tools rely on graphical techniques to improve the quality of user interaction. In this paper, we explore how visualization and direct manipulation can be exploited in para...
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
Worldwide globalization increases the complexity of problem solving and decision-making, whatever the endeavor is. This calls for a more accurate and complete understanding of unde...
In this work we discuss a number of issues for the design of hypertext systems in an actor-based model of computation. We examine how the "traditional" basic concepts whi...