Sciweavers

821 search results - page 106 / 165
» Labeling images with a computer game
Sort
View
WIAMIS
2009
IEEE
14 years 2 months ago
Motion-swarm widgets for video interaction
Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object...
Jeffrey E. Boyd
VC
2008
138views more  VC 2008»
13 years 8 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
LAMAS
2005
Springer
14 years 1 months ago
An Overview of Cooperative and Competitive Multiagent Learning
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
JCDL
2004
ACM
125views Education» more  JCDL 2004»
14 years 1 months ago
Generating fuzzy semantic metadata describing spatial relations from images using the R-histogram
Automatic generation of semantic metadata describing spatial relations is highly desirable for image digital libraries. Relative spatial relations between objects in an image conv...
Yuhang Wang, Fillia Makedon, James Ford, Li Shen, ...
CAIP
2009
Springer
246views Image Analysis» more  CAIP 2009»
14 years 2 months ago
Human Age Estimation by Metric Learning for Regression Problems
Abstract. The estimation of human age from face images is an interesting problem in computer vision. We proposed a general distance metric learning scheme for regression problems, ...
Yangjing Long