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» Labeling images with a computer game
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CVPR
2011
IEEE
13 years 4 months ago
On Deep Generative Models with Applications to Recognition
The most popular way to use probabilistic models in vision is first to extract some descriptors of small image patches or object parts using well-engineered features, and then to...
Marc', Aurelio Ranzato, Joshua Susskind, Volodymyr...
NPAR
2010
ACM
14 years 27 days ago
Sisley the abstract painter
We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their gr...
Mingtian Zhao, Song Chun Zhu
ICCV
2011
IEEE
12 years 8 months ago
Predicting Occupation via Human Clothing and Contexts
Predicting human occupations in photos has great application potentials in intelligent services and systems. However, using traditional classification methods cannot reliably dis...
Zheng Song, Meng Wang, Xian-Sheng Hua, Shuicheng Y...
EMMCVPR
2011
Springer
12 years 7 months ago
High Resolution Segmentation of Neuronal Tissues from Low Depth-Resolution EM Imagery
The challenge of recovering the topology of massive neuronal circuits can potentially be met by high throughput Electron Microscopy (EM) imagery. Segmenting a 3-dimensional stack o...
Daniel Glasner, Tao Hu, Juan Nunez-Iglesias, Lou S...
CVPR
2012
IEEE
11 years 10 months ago
Real-time facial feature detection using conditional regression forests
Although facial feature detection from 2D images is a well-studied field, there is a lack of real-time methods that estimate feature points even on low quality images. Here we pr...
Matthias Dantone, Juergen Gall, Gabriele Fanelli, ...