We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
Simultaneously segmenting and labeling images is a fundamental problem in Computer Vision. In this paper, we introduce a hierarchical CRF model to deal with the problem of labelin...
General purpose custom computing platforms, such as Splash-2, have demonstrated the ability to enter mainstream computing not only due to their near application-specific speeds bu...
Ramana V. Rachakonda, Peter M. Athanas, A. Lynn Ab...
In this work, we investigate how to automatically reassign the manually annotated labels at the image-level to those contextually derived semantic regions. First, we propose a bi-...
Xiaobai Liu, Bin Cheng, Shuicheng Yan, Jinhui Tang...