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» Language Games, Natural and Artificial
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KI
1995
Springer
14 years 1 months ago
Integrating Vision and Language: Towards Automatic Description of Human Movements
The integration of vision and natural languageprocessingincreasingly attracts attention in different areas of AI research. Up to now, however, there have only been a few attempts a...
Gerd Herzog, Karl Rohr
ICAT
2007
IEEE
14 years 4 months ago
AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
This paper presents a supporting system for pool games by computer vision based augmented reality technology. Main purpose of this system is to present visual aids drawn on a pool...
Hideaki Uchiyama, Hideo Saito
COOPIS
2003
IEEE
14 years 3 months ago
Advertising Games for Web Services
In: Proceedings of the Eleventh International Conference on Cooperative Information Systems (CoopIS-03), pp. 93–109, Springer-Verlag LNCS Series. c 2003 by Springer-Verlag. We a...
Alessandro Agostini, Paolo Avesani
AI
2003
Springer
14 years 3 months ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
IBERAMIA
2010
Springer
13 years 8 months ago
Text-to-Text Surface Realisation Using Dependency-Tree Replacement
Surface realisation - the task of producing word strings from non-linguistic input data - has been the focus of a great deal of research in the field of data-to-text Natural Langu...
Eder Miranda de Novais, Thiago Dias Tadeu, Ivandr&...