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» Language Games, Natural and Artificial
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CAISE
2006
Springer
14 years 1 months ago
A Formalisation of the Soccer Substitution Rules
This paper presents a formal model of the substitution rules for soccer games as they existed at the 1994 World Cup. The model is expressed in VDM and can be animated with the VDMT...
Yves Ledru
ACMACE
2004
ACM
14 years 3 months ago
Robot's play: interactive games with sociable machines
Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect a princi...
Andrew G. Brooks, Jesse Gray, Guy Hoffman
FCT
2009
Springer
14 years 1 months ago
Parametrized Regular Infinite Games and Higher-Order Pushdown Strategies
Given a set P of natural numbers, we consider infinite games where the winning condition is a regular -language parametrized by P. In this context, an -word, representing a play, h...
Paul Hänsch, Michaela Slaats, Wolfgang Thomas
PKDD
2009
Springer
94views Data Mining» more  PKDD 2009»
14 years 4 months ago
OTTHO: On the Tip of My THOught
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
IJVR
2008
171views more  IJVR 2008»
13 years 10 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...