Sciweavers

617 search results - page 42 / 124
» Language Games, Natural and Artificial
Sort
View
KI
2004
Springer
14 years 3 months ago
Generation of Sentence Parse Trees Using Parts of Speech
This paper proposes a new corpus-based approach for deriving syntactic structures and generating parse trees of natural language sentences. The parts of speech (word categories) of...
Tunga Güngör
EELC
2006
113views Languages» more  EELC 2006»
14 years 1 months ago
A Hybrid Model for Learning Word-Meaning Mappings
Abstract. In this paper we introduce a model for the simulation of language evolution, which is incorporated in the New Ties project. The New Ties project aims at evolving a cultur...
Federico Divina, Paul Vogt
SETN
2004
Springer
14 years 3 months ago
Text Normalization for the Pronunciation of Non-standard Words in an Inflected Language
In this paper we present a novel approach, called “Text to Pronunciation (TtP)”, for the proper normalization of Non-Standard Words (NSWs) in unrestricted texts. The methodolog...
Gerasimos Xydas, Georgios Karberis, Georgios Kouro...
ASSISTIVE
1998
Springer
14 years 2 months ago
Providing Intelligent Language Feedback for Augmentative Communication Users
People with severe speech and motor impairments SSMI can often use augmentative communication devices to help them communicate. While these devices can provide speech synthesis or ...
Christopher A. Pennington, Kathleen F. McCoy
ATAL
2009
Springer
14 years 4 months ago
Computing optimal randomized resource allocations for massive security games
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...