This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
-BASED ABSTRACT INTERPRETATION OF PROLOG1 BAUDOUIN LE CHARLIER, SABINA ROSSI, AND PASCAL VAN HENTENRYCK . Abstract interpretation is a general methodology for systematic developmen...
Baudouin Le Charlier, Sabina Rossi, Pascal Van Hen...
In this paper, we propose a new fragile watermarking scheme for 3D meshes. Firstly, the watermark information is adaptively embedded into the mesh geometry by slightly adjusting t...
In order to create adaptive Agent Systems with abilities matching those of their biological counterparts, a natural approach is to incorporate classical conditioning mechanisms int...
Tibor Bosse, Catholijn M. Jonker, Sander A. Los, L...
An approach to instructional design is described which avoids some of the problems traditionally associated with process design models, sometimes referred to as waterfall models. ...