Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
This paper presents a semantic space profiler for parallel functional programs. Building on previous work in sequential profiling, our tools help programmers to relate runtime res...
Daniel Spoonhower, Guy E. Blelloch, Robert Harper,...
Most programming languages adopt static binding, but for distributed programming an exclusive reliance on static binding is too restrictive: dynamic binding is required in various...
Gavin M. Bierman, Michael W. Hicks, Peter Sewell, ...
Natural languages are easy to learn by infants, they can express any thought that any adult might ever conceive, and they accommodate the limitations of human breathing rates and s...
In this paper, we address the task of crosslingual semantic relatedness. We introduce a method that relies on the information extracted from Wikipedia, by exploiting the interlang...