We obtain a new formalism for concurrent object-oriented languages by extending Abadi and Cardelli's imperative object calculus with operators for concurrency from the -calc...
Designers of SoCs with non-digital components, such as analog or MEMS devices, can currently use high-level system design languages, such as SystemC, to model only the digital par...
Ankush Varma, Muhammad Yaqub Afridi, Akin Akturk, ...
The realization of multimedia systems still heavily relies on building monolithic systems that need to be reengineered for every change in the application and little of which can ...
Abstract. Software systems obey the 80/20 rule: aggressively optimizing a vital few execution paths yields large speedups. However, finding the vital few paths can be difficult, e...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...