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CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 9 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
LICS
2009
IEEE
14 years 3 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
XIMEP
2005
ACM
174views Database» more  XIMEP 2005»
14 years 2 months ago
NaXDB - Realizing Pipelined XQuery Processing in a Native XML Database System
Supporting queries and modifications on XML documents is a challenging task, and several related approaches exist. When implementing query and modification languages efficientl...
Jens Hündling, Jan Sievers, Mathias Weske
CSL
2008
Springer
13 years 10 months ago
Quantified Positive Temporal Constraints
Abstract. A positive temporal template (or a positive temporal constraint language) is a relational structure whose relations can be defined over countable dense linear order witho...
Witold Charatonik, Michal Wrona
PODS
2002
ACM
117views Database» more  PODS 2002»
14 years 8 months ago
Monadic Datalog and the Expressive Power of Languages for Web Information Extraction
Research on information extraction from Web pages (wrapping) has seen much activity in recent times (particularly systems implementations), but little work has been done on formal...
Georg Gottlob, Christoph Koch