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SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
CAGD
2008
109views more  CAGD 2008»
13 years 7 months ago
Detail preserving deformation of B-spline surfaces with volume constraint
Geometric constraints have proved to be helpful for shape modeling. Moreover, they are efficient aids in controlling deformations and enhancing animation realism. The present pape...
Basile Sauvage, Stefanie Hahmann, Georges-Pierre B...
SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
14 years 1 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...
MICCAI
2000
Springer
13 years 11 months ago
BrainSuite: An Automated Cortical Surface Identification Tool
We describe a new magnetic resonance (MR) image analysis tool that produces cortical surface representations with spherical topology from MR images of the human brain. The tool pr...
David W. Shattuck, Richard M. Leahy
COMPGEOM
2008
ACM
13 years 9 months ago
Schnyder woods for higher genus triangulated surfaces
In this paper we introduce a unified framework for topological manipulation on triangulated 2-manifolds with or without boundary. We show that there are two kinds of primitive oper...
Luca Castelli Aleardi, Éric Fusy, Thomas Le...