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SIGGRAPH
1999
ACM
13 years 12 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
JSAC
2006
149views more  JSAC 2006»
13 years 7 months ago
A Cross-Layer Optimization Framework for Multihop Multicast in Wireless Mesh Networks
The optimal and distributed provisioning of high throughput in mesh networks is known as a fundamental but hard problem. The situation is exacerbated in a wireless setting due to t...
Jun Yuan, Zongpeng Li, Wei Yu, Baochun Li
PEWASUN
2008
ACM
13 years 9 months ago
Communication models for throughput optimization in mesh networks
There has been extensive research focused on maximizing the throughput of wireless networks in general and mesh networks in particular. Recently, techniques have been developed th...
Stephan Bohacek, Peng Wang
EWC
2006
120views more  EWC 2006»
13 years 7 months ago
A comparison of two optimization methods for mesh quality improvement
We compare inexact Newton and block coordinate descent optimization methods for improving the quality of a mesh by repositioning the vertices, where the overall quality is measure...
Lori Freitag Diachin, Patrick M. Knupp, Todd S. Mu...
DCG
2010
73views more  DCG 2010»
13 years 7 months ago
Optimal Angle Bounds for Quadrilateral Meshes
We show that any simple planar n-gon can be meshed in linear time by O(n) quadrilaterals with all new angles bounded between 60 and 120 degrees. 1991 Mathematics Subject Classifica...
Christopher J. Bishop