Lower bounds on the bandwidth, the size of a vertex separator of general undirected graphs, and the largest common subgraph of two undirected (weighted) graphs are obtained. The b...
Christoph Helmberg, Bojan Mohar, Svatopluk Poljak,...
Processing of mesh edges lies at the core of many advanced realtime rendering techniques, ranging from shadow and silhouette computations, to motion blur and fur rendering. We pre...
Pedro V. Sander, Diego Nehab, Eden Chlamtac, Hugue...
Wireless Mesh Networks (WMNs) have recently gained increasing attention and have emerged as a technology with great potential for a wide range of applications. WMNs can be conside...
Asad Amir Pirzada, Marius Portmann, Jadwiga Induls...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
We present a technique for steganography in polygonal meshes. Our method hides a message in the indexed representation of a mesh by permuting the order in which faces and vertices...
Alexander Bogomjakov, Craig Gotsman, Martin Isenbu...