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» Large Mesh Simplification using Processing Sequences
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CG
2007
Springer
13 years 7 months ago
Temporal wavelet-based compression for 3D animated models
We present an efficient compression scheme for animated sequences of triangular meshes of the same connectivity. The proposed algorithm exploits the temporal coherence of the geo...
Frédéric Payan, Marc Antonini
VC
2008
156views more  VC 2008»
13 years 7 months ago
Spline-based feature curves from point-sampled geometry
Defining sharp features in a 3D model facilitates a better understanding of the surface and aids geometric processing and graphics applications, such as reconstruction, filtering, ...
Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cl&aacu...
ICIP
2001
IEEE
14 years 9 months ago
Optical flow estimation using high frame rate sequences
Gradient-based optical flow estimation methods such as LucasKanade method work well for scenes with small displacements but fail when objects move with large displacements. Hierar...
SukHwan Lim, Abbas El Gamal
SIGGRAPH
1999
ACM
13 years 11 months ago
Implicit Fairing of Irregular Meshes Using Diffusion and Curvature Flow
In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable ...
Mathieu Desbrun, Mark Meyer, Peter Schröder, ...
ICIP
2008
IEEE
14 years 9 months ago
Using point correspondences without projective deformation for multi-view stereo reconstruction
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
Adrien Auclair, Nicole Vincent, Laurent D. Cohen