Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Abstract—This paper presents a probabilistic algorithm for simultaneously estimating the pose of a mobile robot and the positions of nearby people in a previously mapped environm...
Michael Montemerlo, Sebastian Thrun, William Whitt...
We present a latent hierarchical structural learning method for object detection. An object is represented by a mixture of hierarchical tree models where the nodes represent objec...
Leo Zhu, Yuanhao Chen, Antonio Torralba, Alan Yuil...
Abstract. An autonomous agent may largely benefit from its ability to reconstruct another agent’s reasoning principles from records of past events and general knowledge about th...
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...