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CEEMAS
2001
Springer
14 years 3 days ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
ICRA
2002
IEEE
164views Robotics» more  ICRA 2002»
14 years 16 days ago
Conditional Particle Filters for Simultaneous Mobile Robot Localization and People-Tracking
Abstract—This paper presents a probabilistic algorithm for simultaneously estimating the pose of a mobile robot and the positions of nearby people in a previously mapped environm...
Michael Montemerlo, Sebastian Thrun, William Whitt...
CVPR
2010
IEEE
14 years 1 months ago
Latent Hierarchical Structural Learning for Object Detection
We present a latent hierarchical structural learning method for object detection. An object is represented by a mixture of hierarchical tree models where the nodes represent objec...
Leo Zhu, Yuanhao Chen, Antonio Torralba, Alan Yuil...
CEEMAS
2005
Springer
14 years 1 months ago
Modelling of Agents' Behavior with Semi-collaborative Meta-agents
Abstract. An autonomous agent may largely benefit from its ability to reconstruct another agent’s reasoning principles from records of past events and general knowledge about th...
Jan Tozicka, Filip Zelezný, Michal Pechouce...
OZCHI
2006
ACM
14 years 1 months ago
Applying reach in direct manipulation user interfaces
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
Aaron Toney, Bruce H. Thomas