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VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 7 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
TVCG
2010
155views more  TVCG 2010»
13 years 5 months ago
TanGeoMS: Tangible Geospatial Modeling System
—We present TanGeoMS, a tangible geospatial modeling visualization system that couples a laser scanner, projector, and a flexible physical three-dimensional model with a standar...
Laura Tateosian, Helena Mitásová, Br...
ACCV
2006
Springer
14 years 1 months ago
Dense 3D Reconstruction with an Uncalibrated Active Stereo System
In this paper, we describe a novel uncalibrated active stereo system using coded structured light. Structured-light-based active stereo systems generally consist of a camera and pr...
Hiroshi Kawasaki, Yutaka Ohsawa, Ryo Furukawa, Yas...
VRCAI
2006
ACM
14 years 1 months ago
A foveal inset for large display environments
We introduce a system that adds a foveal inset to large-scale projection displays. The effective resolution of the foveal inset projection is higher than the original display reso...
Oliver G. Staadt, Benjamin A. Ahlborn, Oliver Krey...
CHI
2003
ACM
14 years 20 days ago
ThumbSense: automatic input mode sensing for touchpad-based interactions
While manipulating the touchpad, a user’s hand position must be away from the keyboard’s home position. This effect hinders smooth switching between text entry and pointer man...
Jun Rekimoto