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GW
2003
Springer
138views Biometrics» more  GW 2003»
14 years 1 months ago
Hand Postures Recognition in Large - Display VR Environments
Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow sev...
Jean-Baptiste de la Rivière, Pascal Guitton
ICCHP
2010
Springer
14 years 1 months ago
A Mobile Phone Application Enabling Visually Impaired Users to Find and Read Product Barcodes
Abstract. While there are many barcode readers available for identifying products in a supermarket or at home on mobile phones (e.g., Red Laser iPhone app), such readers are inacce...
Ender Tekin, James M. Coughlan
RT
1999
Springer
14 years 21 days ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
CHI
2005
ACM
13 years 10 months ago
A closed-loop tactor frequency control system for vibrotactile feedback
In this paper, we address the problem of maintaining a precise frequency in vibrating motors for use as vibrotactile cueing devices. Our solution utilizes a piezoelectric film sen...
Justin Cohen, Masataka Niwa, Robert W. Lindeman, H...
CHI
2009
ACM
14 years 9 months ago
Longitudinal study of people learning to use continuous voice-based cursor control
We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based u...
Susumu Harada, Jacob O. Wobbrock, Jonathan Malkin,...