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WSC
2008
13 years 9 months ago
Service-Oriented-Architecture based framework for multi-user virtual environments
Service-Oriented Architecture (SOA) is an application framework used for creating complex enterprise systems by integrating distributed services. The SOA standards are primarily f...
Xiaoyu Zhang, Denis Gracanin
ICDCSW
2008
IEEE
14 years 1 months ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
ADHOC
2008
111views more  ADHOC 2008»
13 years 7 months ago
MERLIN: Cross-layer integration of MAC and routing for low duty-cycle sensor networks
Sensor network MAC protocols typically sacrifice packet latency to achieve energy efficiency. Such delays may well increase due to routing protocol operation. For this reason it i...
Antonio G. Ruzzelli, Gregory M. P. O'Hare, Raja Ju...
HPDC
2012
IEEE
11 years 10 months ago
vSlicer: latency-aware virtual machine scheduling via differentiated-frequency CPU slicing
Recent advances in virtualization technologies have made it feasible to host multiple virtual machines (VMs) in the same physical host and even the same CPU core, with fair share ...
Cong Xu, Sahan Gamage, Pawan N. Rao, Ardalan Kanga...
VR
2008
IEEE
163views Virtual Reality» more  VR 2008»
13 years 7 months ago
Integrating Gyroscopes into Ubiquitous Tracking Environments
It is widely recognized that inertial sensors, in particular gyroscopes, can improve the latency and accuracy of orientation tracking by fusing the inertial measurements with data...
Daniel Pustka, Manuel Huber, Gudrun Klinker