Abstract. This paper proposes a simple augmentation to texture mapping hardware which produces the correct depth buffer content and hence correct visibility when replacing complex ...
Photometric stereo is a method of recovering surface normals (needle map) from images. The surface integral of surface normals is used to reconstruct a depth map; however, the dep...
Koh Kakusho, Koki Hamada, Masaaki Iiyama, Michihik...
In this paper, we present a new method to enhance depth images captured by a time-of-flight (TOF) depth sensor spatially and temporally. In practice, depth images obtained from TO...
Sung-Yeol Kim, Ji-Ho Cho, Andreas Koschan, Mongi A...
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Plenoptic cameras1 are able to acquire multi-view content that can be displayed on auto-stereoscopic displays. Depth maps can be generated from the set of multiple views. As it is...