Depth computation is an attractive feature in computer vision. The use of traditional perspective cameras for panoramic perception requires several images, most likely implying th...
Radu Orghidan, Joaquim Salvi, El Mustapha Mouaddib
We present a novel depth and depth-color codec aimed at free-viewpoint 3D-TV. The proposed codec uses a shape-adaptive wavelet transform and an explicit encoding of the locations ...
We present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that pro...
A new approach to 3-D profilometry for the white light interferometric (WLI) is presented. We detail a simple way to construct a profiler that uses the fringe contrast degradation...
Background subtraction is an essential element in most object tracking and video surveillance systems. The success of this low-level processing step is highly dependent on the qua...