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CVPR
2006
IEEE
14 years 3 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
CGF
2010
189views more  CGF 2010»
13 years 9 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
ICIP
2001
IEEE
14 years 10 months ago
Adaptive video background modeling using color and depth
Copyright 2001 IEEE. Published in the 2001 International Conference on Image Processing (ICIP-2001), October 7-10, 2001, Thessaloniki, Greece. Personal use of this material is per...
Gaile G. Gordon, John Woodfill, Michael Harville
ICIP
2009
IEEE
14 years 10 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...
ECCV
2002
Springer
14 years 11 months ago
Learning Shape from Defocus
We present a novel method for inferring three-dimensional shape from a collection of defocused images. It is based on the observation that defocused images are the null-space of ce...
Paolo Favaro, Stefano Soatto