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GRAPHITE
2005
ACM
14 years 1 months ago
Drawing the real
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...
Danijela Markovic, Margrit Gelautz
CGF
2010
104views more  CGF 2010»
13 years 7 months ago
Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting
Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
Greg Nichols, Rajeev Penmatsa, Chris Wyman
CHI
2006
ACM
13 years 11 months ago
Representation of interwoven surfaces in 2 1/2 D drawing
The state-of-the-art in computer drawing programs is based on a number of concepts that are over two decades old. One such concept is the use of layers for ordering the surfaces i...
Keith Wiley, Lance R. Williams
VR
2008
IEEE
175views Virtual Reality» more  VR 2008»
13 years 7 months ago
Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity
We present a new technique for managing visual clutter caused by overlapping labels in complex information displays. This technique, "label layering", utilizes stereosco...
Stephen Peterson, Magnus Axholt, Stephen R. Ellis
NPAR
2006
ACM
14 years 1 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen