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USENIX
2007
13 years 9 months ago
Evaluating Block-level Optimization Through the IO Path
This paper focuses on evaluation of the effectiveness of optimization at various layers of the IO path, such as the file system, the device driver scheduler, and the disk drive i...
Alma Riska, James Larkby-Lahet, Erik Riedel
CGF
2010
148views more  CGF 2010»
13 years 7 months ago
Two Methods for Fast Ray-Cast Ambient Occlusion
Ambient occlusion has proven to be a useful tool for producing realistic images, both in offline rendering and interactive applications. In production rendering, ambient occlusion...
Samuli Laine, Tero Karras
CGF
2008
134views more  CGF 2008»
13 years 7 months ago
Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps
This paper introduces an accurate real-time soft shadow algorithm that uses sample based visibility. Initially, we present a GPU-based alias-free hard shadow map algorithm that ty...
Erik Sintorn, Elmar Eisemann, Ulf Assarsson
CVIU
2010
115views more  CVIU 2010»
13 years 7 months ago
A modified model for the Lobula Giant Movement Detector and its FPGA implementation
Bio-inspired vision sensors are particularly appropriate candidates for navigation of vehicles or mobile robots due to their computational simplicity, allowing compact hardware im...
Hongying Meng, Kofi Appiah, Shigang Yue, Andrew Hu...
CGF
2008
106views more  CGF 2008»
13 years 7 months ago
Raycasting of Light Field Galleries from Volumetric Data
The paper describes a technique to generate high-quality light field representations from volumetric data. We show how light field galleries can be created to give unexperienced a...
Christof Rezk-Salama, Severin Todt, Andreas Kolb