Abstract. We present an appearance-based 3D hand posture estimation method that determines a ranked set of possible hand posture candidates from an unmarked hand image, based on an...
Abstract. Most character motion capture data does not contain secondary motions like detailed hand motion, therefore the resultant animation looks unnatural due to the stiffness of...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Abstract. In this paper we introduce a numerical procedure for performing dynamic data driven simulations (DDDAS). The main ingredient of our simulation is the multiscale interpola...
Craig C. Douglas, Chad E. Shannon, Yalchin Efendie...
Abstract. We propose two differential geometric representations of planar shapes using: (i) direction functions and (ii) curvature functions, of their boundaries. Under either rep...
Anuj Srivastava, Washington Mio, Eric Klassen, Sha...