Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
In this article, we describe the design process of Reno, a location-enhanced, mobile coordination tool and person finder. The design process included three field experiments: a ...
Giovanni Iachello, Ian E. Smith, Sunny Consolvo, M...
— There is much to gain from providing walking machines with passive dynamics, e.g. by including compliant elements in the structure. These elements can offer interesting propert...