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KBSE
2002
IEEE
14 years 13 days ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
14 years 1 months ago
Coevolution of intelligent agents using cartesian genetic programming
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
GAMEON
2003
13 years 9 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
SOUPS
2005
ACM
14 years 1 months ago
Developing privacy guidelines for social location disclosure applications and services
In this article, we describe the design process of Reno, a location-enhanced, mobile coordination tool and person finder. The design process included three field experiments: a ...
Giovanni Iachello, Ian E. Smith, Sunny Consolvo, M...
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
14 years 1 months ago
Finding Resonance: Adaptive Frequency Oscillators for Dynamic Legged Locomotion
— There is much to gain from providing walking machines with passive dynamics, e.g. by including compliant elements in the structure. These elements can offer interesting propert...
Jonas Buchli, Fumiya Iida, Auke Jan Ijspeert