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ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
CSCW
2006
ACM
14 years 1 months ago
Enlightening a co-located community with a semi-public notification system
This work seeks to strengthen interaction within a research community through a centrally-located physical device that presents online presence information in a semi-public space....
Goldie B. Terrell, D. Scott McCrickard
SIGCSE
2005
ACM
98views Education» more  SIGCSE 2005»
14 years 1 months ago
A multi-institutional investigation of computer science seniors' knowledge of programming concepts
Research on learning suggests the importance of helping students organize their knowledge around meaningful patterns of information. This paper reports on a multi-institutional st...
Laurie Murphy, Renée McCauley, Suzanne West...
GECCO
2007
Springer
172views Optimization» more  GECCO 2007»
14 years 2 months ago
Improving the human readability of features constructed by genetic programming
The use of machine learning techniques to automatically analyse data for information is becoming increasingly widespread. In this paper we examine the use of Genetic Programming a...
Matthew Smith, Larry Bull
CPM
1998
Springer
209views Combinatorics» more  CPM 1998»
14 years 3 days ago
A Fast Bit-Vector Algorithm for Approximate String Matching Based on Dynamic Programming
The approximate string matching problem is to find all locations at which a query of length m matches a substring of a text of length n with k-or-fewer differences. Simple and prac...
Gene Myers