In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Wide area surveillance requires high-resolution images of the object of interest derived possibly from only low-resolution video of the whole scene. We propose a combined tracking...
In this paper a system that transforms speech waveforms to animated faces are proposed. The system relies on continuous state space models to perform the mapping, this makes it po...
Anatomical objects often have complex and varying image appearance at different portions of the boundary; and it is frequently a challenge even to select appropriate scales at whic...
A dynamic texture is a generative model for video that
treats the video as a sample from spatio-temporal stochastic
process. One problem associated with the dynamic texture
is t...