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CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 9 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
ICPR
2008
IEEE
14 years 3 months ago
Model-based combined tracking and resolution enhancement
Wide area surveillance requires high-resolution images of the object of interest derived possibly from only low-resolution video of the whole scene. We propose a combined tracking...
Annika Kuhl, Tele Tan, Svetha Venkatesh
MLMI
2004
Springer
14 years 2 months ago
Mapping from Speech to Images Using Continuous State Space Models
In this paper a system that transforms speech waveforms to animated faces are proposed. The system relies on continuous state space models to perform the mapping, this makes it po...
Tue Lehn-Schiøler, Lars Kai Hansen, Jan Lar...
MICCAI
2004
Springer
14 years 10 months ago
Profile Scale-Spaces for Multiscale Image Match
Anatomical objects often have complex and varying image appearance at different portions of the boundary; and it is frequently a challenge even to select appropriate scales at whic...
Sean Ho, Guido Gerig
CVPR
2009
IEEE
15 years 4 months ago
Variational Layered Dynamic Textures
A dynamic texture is a generative model for video that treats the video as a sample from spatio-temporal stochastic process. One problem associated with the dynamic texture is t...
Antoni B. Chan, Nuno Vasconcelos