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CEC
2005
IEEE
13 years 9 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
ATAL
1999
Springer
13 years 11 months ago
Towards a Distributed, Environment-Centered Agent Framework
Abstract. This paper will discuss the internal architecture for an agent framework called DECAF (Distributed Environment Centered Agent Framework). DECAF is a software toolkit for ...
John R. Graham, Keith Decker
AAAI
1997
13 years 8 months ago
Reinforcement Learning with Time
This paper steps back from the standard infinite horizon formulation of reinforcement learning problems to consider the simpler case of finite horizon problems. Although finite ho...
Daishi Harada
ICML
2010
IEEE
13 years 8 months ago
Internal Rewards Mitigate Agent Boundedness
Abstract--Reinforcement learning (RL) research typically develops algorithms for helping an RL agent best achieve its goals-however they came to be defined--while ignoring the rela...
Jonathan Sorg, Satinder P. Singh, Richard Lewis
CEC
2007
IEEE
14 years 1 months ago
Emergent specialization in the extended multi-rover problem
Abstract— This paper introduces the Collective Neuro Evolution (CONE) method, and compares its efficacy for designing specialization, with a conventional Neuro-Evolution (NE) me...
Geoff S. Nitschke, Martijn C. Schut, A. E. Eiben