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ICANN
2010
Springer
13 years 8 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
MLDM
2007
Springer
14 years 1 months ago
Ensemble-based Feature Selection Criteria
Recursive Feature Elimination (RFE) combined with feature ranking is an effective technique for eliminating irrelevant features when the feature dimension is large, but it is diffi...
Terry Windeatt, Matthew Prior, Niv Effron, Nathan ...
ICIP
2004
IEEE
14 years 9 months ago
Identification of insect damaged wheat kernels using transmittance images
We used transmittance images and different learning algorithms to classify insect damaged and un-damaged wheat kernels. Using the histogram of the pixels of the wheat images as th...
A. Enis Çetin, Tom Pearson, Zehra Cataltepe
IJDAR
2006
131views more  IJDAR 2006»
13 years 7 months ago
Genetic engineering of hierarchical fuzzy regional representations for handwritten character recognition
This paper presents a genetic programming based approach for optimizing the feature extraction step of a handwritten character recognizer. This recognizer uses a simple multilayer ...
Christian Gagné, Marc Parizeau
IDEAL
2000
Springer
13 years 11 months ago
Quantization of Continuous Input Variables for Binary Classification
Quantization of continuous variables is important in data analysis, especially for some model classes such as Bayesian networks and decision trees, which use discrete variables. Of...
Michal Skubacz, Jaakko Hollmén