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AROBOTS
2000
137views more  AROBOTS 2000»
13 years 7 months ago
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities
Abstract. The development of robots that learn from experience is a relentless challenge confronting artificial intelligence today. This paper describes a robot learning method whi...
Koren Ward, Alexander Zelinsky
HICSS
2003
IEEE
106views Biometrics» more  HICSS 2003»
14 years 29 days ago
Is web-based seminar an effective way of learning in adult education?
The Internet can be used to solve pedagogical problems. To give an example, seminars for crowded courses exceeding a hundred participants would not be possible without web-based a...
Pekka Makkonen
ATAL
2010
Springer
13 years 8 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
13 years 8 months ago
Context-dependent predictions and cognitive arm control with XCSF
While John Holland has always envisioned learning classifier systems (LCSs) as cognitive systems, most work on LCSs has focused on classification, datamining, and function appro...
Martin V. Butz, Oliver Herbort
GECCO
2006
Springer
162views Optimization» more  GECCO 2006»
13 years 11 months ago
Indirect co-evolution for understanding belief in an incomplete information dynamic game
This study aims to design a new co-evolution algorithm, Mixture Co-evolution which enables modeling of integration and composition of direct co-evolution and indirect coevolution....
Nanlin Jin