Sciweavers

811 search results - page 128 / 163
» Learning Design in Adaptive Educational Hypermedia Systems
Sort
View
CCGRID
2008
IEEE
14 years 2 months ago
Grid Differentiated Services: A Reinforcement Learning Approach
—Large scale production grids are a major case for autonomic computing. Following the classical definition of Kephart, an autonomic computing system should optimize its own beha...
Julien Perez, Cécile Germain-Renaud, Bal&aa...
OOPSLA
2009
Springer
14 years 13 days ago
Good examples for exposing bad practice: a "killer examples" workshop
The “Killer Examples” series of workshops are highly interactive workshops which have been an annual occurrence at OOPSLA since 2002. The goals of the workshop are to bring to...
Dale Skrien, Michael E. Caspersen, Jürgen B&o...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
AGS
2009
Springer
14 years 2 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
TC
2002
13 years 7 months ago
Dynamic Power Management for Nonstationary Service Requests
Dynamic Power Management (DPM) is a design methodology aiming at reducing power consumption of electronic systems by performing selective shutdown of idle system resources. The eff...
Eui-Young Chung, Luca Benini, Alessandro Bogliolo,...