Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
: Many Web-based educational applications are expected to be used by very different groups of users without the assistance of a human teacher. Accordingly there is a need for syste...
Automatic capture technology could enable students to record and index much information—both digital and nondigital—with little extra effort. Can this technology be designed t...
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
The use of multimedia in courseware and web-based learning is a current topic. This is influenced by the wide availability and the permanently improving technical possibilities. T...